Unlike in Fallout 3, you no longer gain one point for each book, you now get three (or four, with the Comprehension perk). In addition to perks, leveling, and intelligence, you can get skill bonuses from books throughout the game. The sooner you get to the New Vegas Medical Center and buy yourself a shiny new Intelligence Implant, the more skill points you’ll have in the long run. You gain 10 skill points per level plus half your Intelligence score. Unlike the first two Fallout games, this doesn’t double your rate of skill point increase, it merely adds a 15 point bonus to those skills. You select three skills to tag after being tested early in the game. 5 point for each point of Luck (rounded up). attribute in related skills with the exception of Luck, which gives. You start out with two points in each skill, and get an additional two points per S.P.E.C.I.A.L. Subsubscribe to Premium to Remove Ads Base ¶
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